Kramen

 is a godly Hunter minion from the Classic set.

Obtaining
 can be found in the Classic card packs, or additionally crafted.

Strategy
Kramen is a very powerful Beast-type minion and is run around cards such as Feign Death to activate its Deathwish and buff your minions (and itself), and is largely used with Dogfight to summon two Beasts for both you and your opponent, so that when it dies it destroys the enemy beasts and buffs your own.

If your opponent has no Beasts, it is still viable because it buffs your own, provided the deck uses Beasts in the first place.

Quotes
Summon
 * Kramen roars...

Attack

 * (Kramen growls)

Death

 * (Kramen roars into a slumber)

Lore
''Kramen is the legendary beast that has been the prize for many hunters for many years in the Jungle of Nor'drak. No hunter has ever slain, or seen it to tell the tale, which the exception of Akghar Stonewood, who has been known to have made the beast his companion. However, Akghar warns that if anyone were to hunt Kramen and he knew of it, Kramen would unleash his fury, and Akghar would not help his victim.''

Trivia

 * Kramen was the first class-specific Godly to be rotated out of a season for Championship mode, because it could create an OTK in as little as Turn 9 with Dogfight, Leader of the Pack, and Cheetah Aspect, essentially resulting in a one-turn kill. Dogfight summons four 1/1 hounds, two for you and your opponent for 2 Gems, Leader of the Pack buffs them for 4 Gems giving them +2/+2 that turn, and Cheetah Aspect costing three mana gives your Beasts charge that turn, resulting in a minimum of at least 21 damage, not including other minions. This also was increased with 2x Feign Death, giving them +4/+4 and destroying your opponent's Hounds.